<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="markerIconLoad.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.4"/>
  </Asset>

  <Files>
    <File fileId="2" filename="$data/shaders/glowShader.xml"/>
    <File fileId="1" filename="../../textures/markerIcons_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="markerIcons_mat" materialId="15" alphaBlending="true" customShaderId="2" customShaderVariation="additive_billboard_pulsating">
      <Emissivemap fileId="1"/>
      <CustomParameter name="lightControl" value="0.25"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="markerIconLoad.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="markerIconLoad" nodeId="8">
      <Shape name="iconLoad" translation="0 1 0" shapeId="1" clipDistance="300" nodeId="9" castsShadows="true" receiveShadows="true" materialIds="15"/>
      <Light name="pointLight" translation="0 1 0" clipDistance="100" nodeId="10" type="point" color="0.417119 0.506314 0.0445976" emitDiffuse="true" emitSpecular="true" range="1.5"/>
    </TransformGroup>
  </Scene>

</i3D>
