<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="containers.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="7" filename="$data/maps/textures/shared/buildingDecalsRust_diffuse.dds"/>
    <File fileId="8" filename="$data/maps/textures/shared/buildingDecalsRust_normal.dds"/>
    <File fileId="9" filename="$data/maps/textures/shared/buildingDecalsRust_specular.dds"/>
    <File fileId="10" filename="$data/maps/textures/shared/rustLeaksDecals_diffuse.dds"/>
    <File fileId="11" filename="$data/maps/textures/shared/rustLeaksDecals_normal.dds"/>
    <File fileId="12" filename="$data/maps/textures/shared/rustLeaksDecals_specular.dds"/>
    <File fileId="13" filename="$data/placeables/rudolfHormann/cargoHangarBig/cargoHangarBig01_diffuse.dds"/>
    <File fileId="14" filename="$data/placeables/rudolfHormann/cargoHangarBig/cargoHangarBig01_normal.dds"/>
    <File fileId="15" filename="$data/placeables/rudolfHormann/cargoHangarBig/cargoHangarBig01_specular.dds"/>
    <File fileId="4" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="1" filename="../textures/Containers_diffuse.dds"/>
    <File fileId="2" filename="../textures/Containers_normal.dds"/>
    <File fileId="3" filename="../textures/Containers_specular.dds"/>
  </Files>


  <Materials>
    <Material name="Material.004" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="rust" materialId="6">
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="rust" materialId="7">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
    </Material>
    <Material name="rust" materialId="8">
      <Texture fileId="13"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="containers.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="main_container.001" translation="0 -0.00498252 0" scale="1.10018 1.1 0.773209" shapeId="1" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" clipDistance="300" nodeId="11" castsShadows="true" receiveShadows="true" materialIds="5,6,7,8"/>
    <Shape name="main_container.001" translation="0 3.135 0" scale="1.10018 1.1 0.773209" shapeId="1" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" clipDistance="300" nodeId="12" castsShadows="true" receiveShadows="true" materialIds="5,6,7,8"/>
  </Scene>

</i3D>
