<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="WoodenShed.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="27" filename="textures/Viti_normal.dds"/>
    <File fileId="28" filename="textures/Viti_specular.dds"/>
    <File fileId="1" filename="textures/atlas_diffuse.dds"/>
    <File fileId="10" filename="textures/atlas_height.dds"/>
    <File fileId="2" filename="textures/atlas_normal.dds"/>
    <File fileId="3" filename="textures/atlas_specular.dds"/>
    <File fileId="23" filename="textures/extensionCord_diffuse.png"/>
    <File fileId="24" filename="textures/extensionCord_normal.png"/>
    <File fileId="25" filename="textures/extensionCord_specular.png"/>
    <File fileId="5" filename="textures/shed_mask.dds"/>
    <File fileId="32" filename="$data/maps/mapAS/textures/props/canister.i3d"/>
    <File fileId="19" filename="$data/maps/mapEU/textures/props/handSawAlpha_diffuse.png"/>
    <File fileId="20" filename="$data/maps/mapEU/textures/props/handSawAlpha_normal.png"/>
    <File fileId="21" filename="$data/maps/mapEU/textures/props/handSawAlpha_specular.png"/>
    <File fileId="15" filename="$data/maps/mapEU/textures/props/handSaw_diffuse.png"/>
    <File fileId="16" filename="$data/maps/mapEU/textures/props/handSaw_normal.png"/>
    <File fileId="17" filename="$data/maps/mapEU/textures/props/handSaw_specular.png"/>
    <File fileId="11" filename="$data/maps/textures/shared/snow_diffuse.dds"/>
    <File fileId="12" filename="$data/maps/textures/shared/snow_normal.dds"/>
    <File fileId="8" filename="$data/maps/textures/shared/snow_specular.dds"/>
    <File fileId="29" filename="$data/placeables/mapEU/pianoFactory/props/oiler_diffuse.png"/>
    <File fileId="30" filename="$data/placeables/mapEU/pianoFactory/props/oiler_normal.png"/>
    <File fileId="31" filename="$data/placeables/mapEU/pianoFactory/props/oiler_specular.png"/>
    <File fileId="4" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="18" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="13" filename="$data/shaders/snowHeapShader.xml"/>
  </Files>


  <Materials>
    <Material name="atlas_mat" materialId="5" customShaderId="4" customShaderVariation="customParallax">
      <Texture fileId="1"/>
      <Normalmap fileId="2" bumpDepth="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="mMaskMap" fileId="5"/>
      <Custommap name="mSnowSpecular" fileId="8"/>
      <Custommap name="mParallaxMap" fileId="10"/>
    </Material>
    <Material name="Col_mat" materialId="6" diffuseColor="0.8 0.356863 0 1" specularColor="0.501961 1 0">
    </Material>
    <Material name="extensionCords_mat" materialId="7">
      <Texture fileId="23"/>
      <Normalmap fileId="24"/>
      <Glossmap fileId="25"/>
    </Material>
    <Material name="handSaw_mat" materialId="8" customShaderId="18">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <Custommap name="mSnowSpecular" fileId="8"/>
    </Material>
    <Material name="handSawAlpha_mat" materialId="9" customShaderId="18">
      <Texture fileId="19"/>
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
      <Custommap name="mSnowSpecular" fileId="8"/>
    </Material>
    <Material name="lambert1" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="oiler_mat" materialId="11">
      <Texture fileId="29"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="31"/>
    </Material>
    <Material name="Snow_mat" materialId="12" customShaderId="13">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="Vite_mat" materialId="13" diffuseColor="0.8 0.8 0.8 1">
      <Normalmap fileId="27"/>
      <Glossmap fileId="28"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="WoodenShed.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="wiata" lodDistance="0 100" lodBlending="false" clipDistance="40" nodeId="26">
      <TransformGroup name="model" nodeId="27">
        <Shape name="Cube" shapeId="1" clipDistance="400" nodeId="28" castsShadows="true" receiveShadows="true" materialIds="5">
          <TransformGroup name="winter" nodeId="29">
            <Shape name="Snow" translation="0.000825632 4.88959 -0.00424605" shapeId="2" clipDistance="400" nodeId="30" castsShadows="true" receiveShadows="true" materialIds="12" weatherRequiredMask="0x400"/>
          </TransformGroup>
        </Shape>
      </TransformGroup>
      <TransformGroup name="clearAreas" nodeId="31">
        <TransformGroup name="clearAreaStart01" translation="-5.47764 0 -3.47578" nodeId="32">
          <TransformGroup name="clearAreaWidth01" translation="10.967 0 0" nodeId="33"/>
          <TransformGroup name="clearAreaHeight01" translation="0 0 6.81157" nodeId="34"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="35">
        <TransformGroup name="levelAreaStart01" translation="5.50294 0 -3.39501" nodeId="36">
          <TransformGroup name="levelAreaWidth01" translation="-10.9959 0 0" nodeId="37"/>
          <TransformGroup name="levelAreaHeight01" translation="-0.106856 0 6.83772" nodeId="38"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="indoorAreas" nodeId="39">
        <TransformGroup name="indoorAreaStart01" translation="5.48951 0 -3.47725" nodeId="40">
          <TransformGroup name="indoorAreaWidth01" translation="-10.874 0 0" nodeId="41"/>
          <TransformGroup name="indoorAreaHeight01" translation="-0.41965 0 6.84262" nodeId="42"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="43">
        <TransformGroup name="testAreaStart01" translation="5.40477 0 -3.40902" nodeId="44">
          <TransformGroup name="testAreaEnd01" translation="-10.8417 5.8 6.82192" nodeId="45"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="46">
        <TransformGroup name="tipOcclusionUpdateAreaStart01" translation="5.40989 -2.38419e-07 -3.43495" nodeId="47">
          <TransformGroup name="tipOcclusionUpdateAreaEnd01" translation="-10.8977 2.38419e-07 6.90412" nodeId="48"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="deco" nodeId="49">
        <TransformGroup name="handSaw01" lockedgroup="true" translation="4.89358 1.26841 2.43897" rotation="90 2.83784 90" clipDistance="35" nodeId="50">
          <TransformGroup name="visual_lod" lodDistance="0 10" lodBlending="false" clipDistance="75" nodeId="51">
            <Shape name="LOD0" shapeId="3" nodeId="52" castsShadows="true" receiveShadows="true" materialIds="8">
              <Shape name="alpha" translation="-0.279329 -0.075185 0" shapeId="4" nodeId="53" castsShadows="true" receiveShadows="true" materialIds="9"/>
            </Shape>
            <Shape name="LOD1" shapeId="5" nodeId="54" castsShadows="true" receiveShadows="true" materialIds="8"/>
          </TransformGroup>
          <Shape name="collision" shapeId="6" static="true" collisionFilterMask="0xfffffbff" nodeId="55" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="10"/>
        </TransformGroup>
        <Shape name="extensionCordRolledShort" lockedgroup="true" translation="4.87297 1.41518 2.45439" rotation="89 -90 0" shapeId="7" static="true" density="0.0001" nodeId="56" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="10">
          <Shape name="visual" translation="0 0 8.88178e-18" shapeId="8" clipDistance="80" nodeId="57" castsShadows="true" receiveShadows="true" materialIds="7"/>
        </Shape>
        <Shape name="Viti_vis" translation="4.8884 1.48978 2.4501" rotation="-1.24465e-06 6.71583e-06 80" scale="0.05 0.05 0.05" shapeId="9" clipDistance="35" nodeId="58" castsShadows="false" receiveShadows="false" materialIds="13"/>
        <Shape name="visual20" translation="-4.91636 0 2.21499" rotation="180 -2.25686 180" shapeId="10" clipDistance="60" nodeId="59" castsShadows="true" receiveShadows="true" materialIds="11"/>
        <ReferenceNode name="canister" translation="4.78065 0 2.3813" rotation="180 30.2785 -180" referenceId="32" nodeId="66"/>
      </TransformGroup>
      <TransformGroup name="col" nodeId="71">
        <Shape name="Col" shapeId="11" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" clipDistance="400" nodeId="72" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
